And finally, it's here! The SMF2: Jungle Edition Version C update has arrived, adding a huge amount of new tiles... Really, there are twice as much tiles now! Not only new tiles tho, there are also a few new sprites like the Poison Mushroom & a new Piranha Plant. Level making is now also easier: you can now place Power-ups (Mushrooms, Fire Flower, etc), Monty Mole holes, Yoshi and even Bowser into the level, without having to code-edit! One of the really awesome new features, there are now background/music changers, that allow you to have the background/music to be changed when playing the level. You can find background & music changers in the Autoscroll & Sprite Generator menu in the sprites section. Talking about music... You can now also use custom music! Importing custom music may be a bit complicated at the beginning, but I will release a guide on how to do it that soon.
All levels made in the outdated version of SMF2: Jungle Edition are compatible with the new version.*
With the new tiles, these are all the tilesets in Jungle Edition:
Enough reading, check out the new update here!
*NOTE: scenery may have to be replaced, depending on what scenery and the way you used it. Tiles, backgrounds, music & enemies are 100% compatible.
All levels made in the outdated version of SMF2: Jungle Edition are compatible with the new version.*
With the new tiles, these are all the tilesets in Jungle Edition:
- Standard (stone block, spike, blocks, etc)
- Jungle/Forest
- Beach
- Beehive
- Mud/Swamp
- Cave/Underground
- Cobble
- Snow/Ice
- Nighttime Jungle
- Ruins
- Dungeon
- Temple (Inside+Outside)
- Volcano
- Tree (Trunks & Leaves)
- Underwater/Ocean
- Atlantic
- Pipes
- Water/Poison/Lava
- Platform Tiles (Mushroom, Wood, etc)
- Misc Tiles (Leaf, Munchers, Fire, etc)
Enough reading, check out the new update here!
*NOTE: scenery may have to be replaced, depending on what scenery and the way you used it. Tiles, backgrounds, music & enemies are 100% compatible.