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<channel><title><![CDATA[
	
	 	 	 	 	 	 	 	 	 	 	Luigibonus Website 	 	 	 	 	 	 	 	 	 	
	
	 - News]]></title><link><![CDATA[https://luigibonus.weebly.com/news]]></link><description><![CDATA[News]]></description><pubDate>Thu, 19 Nov 2020 14:45:07 -0800</pubDate><generator>Weebly</generator><item><title><![CDATA[The Custom Music Database!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/the-custom-music-database]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/the-custom-music-database#comments]]></comments><pubDate>Sat, 26 May 2018 19:59:27 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/the-custom-music-database</guid><description><![CDATA[Hey, level designers! You may have noticed this already under the "Extra's" tab from the website since, well, over a year ago, but I never announced it here. So here we go.The Custom Music Database is a website full of already recorded, edited and looped custom music ready to be used in your level! In case you don't feel like downloading a song, editing it your own, and searching a host to upload it, this site is the perfect solution - all of that is already done for you!There's a varied amount  [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">Hey, level designers! You may have noticed this already under the "Extra's" tab from the website since, well, over a year ago, but I never announced it here. So here we go.<br /><br /><strong>The Custom Music Database</strong> is a website full of already recorded, edited and looped custom music ready to be used in your level! In case you don't feel like downloading a song, editing it your own, and searching a host to upload it, this site is the perfect solution - all of that is already done for you!<br /><br />There's a varied amount of custom music on the site - you can sort them all by category/theme (for example <font color="#5fa233"><strong>grassland</strong></font>, <font color="#24678d"><strong>cave</strong></font>, <font color="#8d2424"><strong>volcano</strong></font>, etc). There's even music for <em>events </em>- music for certain sections of a level - for example, raising lava sections or a section where you have to be <em>really </em>careful.</div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:23.243243243243%; padding:0 15px;"> 					 						  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0px;margin-right:0px;text-align:center"> <a> <img src="https://luigibonus.weebly.com/uploads/2/2/2/0/22202876/published/marionoteblock.png?1527365386" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>   					 				</td>				<td class="wsite-multicol-col" style="width:76.756756756757%; padding:0 15px;"> 					 						  <div class="paragraph" style="text-align:left;"><br /><br /><font size="5"><a href="http://smfcustommusicdatabase.weebly.com/" target="_blank">Check out the site here!</a></font></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph">Custom Music is currently compatible with <a href="https://www.levelpalace.com/game?id=10" target="_blank">Super Mario Flash 2</a>, <a href="https://www.levelpalace.com/game?id=28" target="_blank">Super Mario Flash 3</a>, <a href="https://luigibonus.weebly.com/smf2-jungle-edition.html" target="_blank">Super Mario Flash 2: Jungle Edition</a>, and soon <font color="#a82e2e">Super Mario Flash 2: Retro Edition</font> (yes, that's still happening!)<br />Remember, you can also check out the <a href="http://luigibonus.weebly.com/guides/how-to-use-custom-music-in-smf2" target="_blank">custom music tutorial</a> for help adding music to your level!<br /></div>]]></content:encoded></item><item><title><![CDATA[Endless amount of candy!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/endless-amount-of-candy]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/endless-amount-of-candy#comments]]></comments><pubDate>Sun, 02 Apr 2017 13:20:24 GMT</pubDate><category><![CDATA[Backgrounds]]></category><category><![CDATA[Important]]></category><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><category><![CDATA[Website]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/endless-amount-of-candy</guid><description><![CDATA[The time has come! SMF1: Candy Edition has arrived, full of tasty new themes, tiles and music!With a stunning 28 backgrounds to work with, Candy Edition is the first Ver.E SMF1 Edition, meaning you'll have a lot more themes, tilesets, enemies and music to work with, while keeping the simplicity SMF1 is known for!In case you're unfamiliar with Ver. E, it's an extended version of SMF1 made by Hiro, and it adds a LOT of stuff to SMF1! Even without the ability to use custom backgrounds and custom mu [...] ]]></description><content:encoded><![CDATA[<div class="paragraph" style="text-align:left;"><font size="4">The time has come! <strong><em>SMF1: Candy Edition</em></strong> has arrived, full of tasty new themes, tiles and music!</font><br /><br />With a stunning 28 backgrounds to work with, Candy Edition is the first Ver.E SMF1 Edition, meaning you'll have a lot more themes, tilesets, enemies and music to work with, while keeping the simplicity SMF1 is known for!<br /><br />In case you're unfamiliar with Ver. E, it's an extended version of SMF1 made by <a href="https://www.levelpalace.com/profile?user_id=189" target="_blank">Hiro</a>, and it adds a LOT of stuff to SMF1! Even without the ability to use custom backgrounds and custom music, there's a lot of things to work with in this version and its editions in the future.<br /><br />In Candy Edition, you'll find... well, a lot of candy themed stuff, of course! You can create vanilla levels, donut bridges over syrup lakes, a level entirely made of flowers (there are plenty of flowers!), have the player go on a journey through a beehive, celebrate Christmas, mix up cheese with Oreo's... or bake a huge cake in the sky! And all of that can be done in 15 different themes to choose from, with most themes having several backgrounds too. The themes include:<br /><br /></div>  <div><div class="wsite-multicol"><div class="wsite-multicol-table-wrap" style="margin:0 -15px;"> 	<table class="wsite-multicol-table"> 		<tbody class="wsite-multicol-tbody"> 			<tr class="wsite-multicol-tr"> 				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div class="paragraph"><ol><li><font color="#ae40a5"><strong>Candy Overworld</strong></font><br /></li><li><font color="#ae40a5"><strong>Candy Mountains</strong></font></li><li><font color="#ae40a5"><strong>Honey Forest</strong></font></li><li><font color="#ae40a5"><strong>Candy Castle</strong></font></li><li><font color="#ae40a5"><strong>Christmas</strong></font></li><li><font color="#ae40a5"><strong>Candy Galaxy</strong></font></li><li><font color="#ae40a5"><strong>Cheese Hills</strong></font></li><li><font color="#ae40a5"><strong>Syrup Underground</strong></font></li><li><font color="#ae40a5"><strong>Sugar Hills</strong></font><br /></li><li><font color="#ae40a5"><strong>Cloudy Sky</strong></font></li><li><font color="#ae40a5"><strong>Candy Cartoon</strong></font></li><li><font color="#ae40a5"><strong>Sugar Fields</strong></font></li><li><font color="#ae40a5"><strong>Choco Skies</strong></font></li><li><font color="#ae40a5"><strong>Syrup Sea</strong></font></li><li><font color="#ae40a5"><strong>Candy Factory</strong></font></li></ol></div>   					 				</td>				<td class="wsite-multicol-col" style="width:50%; padding:0 15px;"> 					 						  <div><div style="height:20px;overflow:hidden"></div> <div id='968508689252407085-slideshow'></div> <div style="height:20px;overflow:hidden"></div></div>   					 				</td>			</tr> 		</tbody> 	</table> </div></div></div>  <div class="paragraph">So, what are you waiting for? Check out and get level making in this new edition <a href="https://luigibonus.weebly.com/smf1-candy-edition.html">right here</a>!<br /><br />If you find any problems, like tiling cut-offs, feel free to let me know on my <a href="https://www.levelpalace.com/profile?user_id=11" target="_blank">Level Palace profile</a> or in the SMF1: Candy Edition comment section (you can find it at the bottom of the page). I'll try to fix them in a future update! For now, have fun in this delicious new edition!<br /></div>]]></content:encoded></item><item><title><![CDATA[Coming soon: SMF1 Candy Edition!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/coming-soon-smf1-candy-edition]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/coming-soon-smf1-candy-edition#comments]]></comments><pubDate>Sun, 29 Jan 2017 13:55:26 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/coming-soon-smf1-candy-edition</guid><description><![CDATA[Do you love candy? And Mario? Then I have some sweets news for you! Super Mario Flash 1 is getting a new edition, called Candy Edition! This edition will, of course, be themed around vegetables. Yeah, well, that may or may not be true...Actually, it will be themed around the world of sugar, syrup and chocolate! That's not the only good good news however. SMF1 has gotten a major update not long ago, now called SMF1 Ver.E, that added a LOT of new tilesets, backgrounds, music tracks and a new enemy [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">Do you love candy? And Mario? Then I have some sweets news for you! Super Mario Flash 1 is getting a new edition, called <strong>Candy Edition!</strong> This edition will, of course, be themed around vegetables. Yeah, well, that may or may not be true...<br /><br />Actually, it will be themed around the world of sugar, syrup and chocolate! That's not the only good good news however. SMF1 has gotten a major update not long ago, now called SMF1 Ver.E, that added a LOT of new tilesets, backgrounds, music tracks and a new enemy to the game! SMF1: Candy Edition will actually run on the Ver.E engine, so there's more content available right from the start.<br /><br />This edition started development some week ago, and you can find some early screenshots on the official page for the edition. Once the game is finished, you will be able to play the game there as well! The game is expected to be finished somewhere in the upcoming February. Check the <a href="https://luigibonus.weebly.com/smf1-candy-edition.html">SMF1: Candy Edition (Official Page) </a>page often if you're interested, as development updates and new screenshots will soon be posted there regularly.<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="https://luigibonus.weebly.com/uploads/2/2/2/0/22202876/smf1candyeditionpreview_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>]]></content:encoded></item><item><title><![CDATA[New guide: how to tile big bushes!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/new-guide-how-to-tile-big-bushes]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/new-guide-how-to-tile-big-bushes#comments]]></comments><pubDate>Sat, 24 Dec 2016 00:10:37 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/new-guide-how-to-tile-big-bushes</guid><description><![CDATA[Recently, an update was released for both SMF2 and SMF3 that included a new major scenery element: big bushes! However, if you look at the tileset for the first time, it can be very confusing. So that means - time for a guide!This guide goes for both SMF2 &amp; 3, since the bush tiles are the same, just a different color green. Big bushes can be used for plenty of levels - like grasslands, overgrown castles, grassy caves, etc - so it's very convienent to know how to tile these!Enough reading, ch [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">Recently, an update was released for both SMF2 and SMF3 that included a new major scenery element:<strong> big bushes</strong>! However, if you look at the tileset for the first time, it can be very confusing. So that means - time for a guide!<br /><br />This guide goes for both SMF2 &amp; 3, since the bush tiles are the same, just a different color green. Big bushes can be used for plenty of levels - like grasslands, overgrown castles, grassy caves, etc - so it's very convienent to know how to tile these!<br /><br />Enough reading, check out the tutorial <a href="http://luigibonus.weebly.com/guides/super-mario-flash-2-3-tutorial-big-bushes">here</a>! (Well, you'll still need to read the tutorial of course!)<br />Have fun using these in your levels, and let me know if you have any more questions here in the comments or on my <a href="https://www.levelpalace.com/profile?user_id=11" target="_blank">Level Palace</a> profile (recommend).<br /></div>]]></content:encoded></item><item><title><![CDATA[New Tutorial: Airship Tiling!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/new-tutorial-airship-tiling]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/new-tutorial-airship-tiling#comments]]></comments><pubDate>Sat, 29 Oct 2016 22:22:39 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[Website]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/new-tutorial-airship-tiling</guid><description><![CDATA[Yeah, it's been over 2 months since the latest article, but there's finally something new! This guide will tell you how to tile airship tiles correctly in the original Super Mario Flash 2. There are 1000s of airship levels, but bad airship tiling is quite a common issue. This guide however, will tell how to tile airship correctly, which is great for beginners. When reviewing a level, you can just link to this guide without having to write it all yourself in your review over and over again. Plus, [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">Yeah, it's been over 2 months since the latest article, but there's finally something new! This guide will tell you how to tile airship tiles correctly in the original <a target="_blank" href="http://www.levelpalace.com/game.php?id=10">Super Mario Flash 2</a>. There are 1000s of airship levels, but bad airship tiling is quite a common issue. This guide however, will tell how to tile airship correctly, which is great for beginners. When reviewing a level, you can just link to this guide without having to write it all yourself in your review over and over again. Plus, it's a very detailed guide as well, going over everything the airship tileset has really quick!<br /><br /><a href="http://luigibonus.weebly.com/guides/how-to-tile-airship-tiling-correctly">Check out the guide by clicking here!</a><br /><br />While we are talking about guides, I have also updated the <a href="http://luigibonus.weebly.com/guides/how-to-use-custom-music-in-smf2">custom music guide</a> because the last SMF2 updates have changed how it works a little bit. The buttons on the homepage of my website have also changed; the Forum and News button have been replaced with something that has more priorety at the moment (Guides + my Level Palace profile).<br /><br /><em><strong>That's it for today! And probably for another while too. :P</strong></em><br /><br /></div>]]></content:encoded></item><item><title><![CDATA[Another small update... on NSMF2!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/another-small-update-on-nsmf2]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/another-small-update-on-nsmf2#comments]]></comments><pubDate>Thu, 11 Aug 2016 00:53:20 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/another-small-update-on-nsmf2</guid><description><![CDATA[Yes, been a long time since New Super Mario Flash 2 was updated! This isn't a major update however, since I am focusing on SMF2: Retro Edition now. it just fixes some tiling issues and... a nice loading time improvement. Going from 12MB to 9MB, the game should now load 25% faster!Full changelog:A way better looking logo, also resembling the NSMB reference a lot better.A "Find and Share" level link at the top of the main menu - this brings you to the level page in LP, where you can browse other p [...] ]]></description><content:encoded><![CDATA[<div class="paragraph"><strong>Yes, been a long time since New Super Mario Flash 2 was updated! This isn't a major update however, since I am focusing on SMF2: Retro Edition now. it just fixes some tiling issues and... a nice loading time improvement. Going from 12MB to 9MB, the game should now load 25% faster!</strong><br /><br />Full changelog:<br /><br /><ul><li>A way better looking logo, also resembling the NSMB reference a lot better.</li><li>A "Find and Share" level link at the top of the main menu - this brings you to the level page in LP, where you can browse other people levels and upload yours for other people to rate! (<a target="_blank" href="https://luigibonus.weebly.com/help.html">More info here...</a>)</li><li>In the <u>game info</u> menu, you can find a link that leads you to my <a target="_blank" href="https://luigibonus.weebly.com/smf.html">game page</a>.</li><li>Fixed the slopes of the bonus zone tileset - they used too look mega cut-off.</li><li>Reduced loading times by shortening some music tracks that played twice before looped.</li><li>Boom Boom &amp; Bowser's battle theme now have different looping points - Boom Boom's version loops quickly, but Bowser's has the more menacing parts of the music!</li></ul><br /><strong>That's it for now! Check out the new updated game <a href="https://luigibonus.weebly.com/new-super-mario-flash-2.html">here</a>! Feel free to let me know what you think of the update. You can do that easily on the <a target="_blank" href="https://luigibonus.weebly.com/forum.html">forums</a>!</strong></div>]]></content:encoded></item><item><title><![CDATA[Small SMF2: Jungle Edition update!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/small-smf2-jungle-edition-update]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/small-smf2-jungle-edition-update#comments]]></comments><pubDate>Sun, 07 Aug 2016 01:52:09 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/small-smf2-jungle-edition-update</guid><description><![CDATA[Super Mario Flash 2: Jungle Edition just got a small update! (V. 1.3)Version 1.3 is here, fixing a few issues that older versions had.Full changelog:Added missing Float Platform sprites that were included in 1.0 &amp; 1.1 but not in 1.2Fixed issues with the beach/sand tileset (tileset screenies in old &amp; new)Fixed an cut-off with the bottom vineFixed enemies dropping yellow coins instead of rusty coinsFixed level editor blocks including coin showing yellow coins instead of rusty coinsImproved [...] ]]></description><content:encoded><![CDATA[<div class="paragraph"><strong>Super Mario Flash 2: Jungle Edition just got a small update! (V. 1.3)</strong><br /><br />Version 1.3 is here, fixing a few issues that older versions had.<br />Full changelog:<br /><br /><ul><li><em>Added missing Float Platform sprites that were included in 1.0 &amp; 1.1 but not in 1.2</em></li><li><em>Fixed issues with the beach/sand tileset (tileset screenies in <a target="_blank" href="http://puu.sh/qsp5h/96159ea6db.png">old</a> &amp; <a target="_blank" href="http://puu.sh/qsp4L/0f2e840f89.jpg">new</a>)</em></li><li><em>Fixed an cut-off with the bottom vine</em></li><li><em>Fixed enemies dropping yellow coins instead of rusty coins</em></li><li><em>Fixed level editor blocks including coin showing yellow coins instead of rusty coins</em></li><li><em>Improved the single, triple and long platforms</em><br /></li><li><em>P-Switch messing up Layer 2 glitch is fixed</em><br /></li></ul><br />Now you can finally make beach levels without problems! Hope you enjoy using Jungle Edition with even less flaws!<br /><br /><br /></div>]]></content:encoded></item><item><title><![CDATA[Super Mario Flash 1: Haunted Edition is HERE!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/super-mario-flash-1-haunted-edition-is-here]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/super-mario-flash-1-haunted-edition-is-here#comments]]></comments><pubDate>Tue, 02 Aug 2016 21:37:40 GMT</pubDate><category><![CDATA[Important]]></category><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/super-mario-flash-1-haunted-edition-is-here</guid><description><![CDATA[It's here! SMF1: Haunted Edition brings spookyness to the world of Super Mario Flash 1, with plenty of spoopy themes! Some of them include a night theme, haunted forests and factories, and of course, ghost houses. And more as well!There's also some fun and interesting tilesets to work with, such as libraries. The library blocks act as scenery... except the books! This way you can make staircases using books. There is plenty of tile &amp; scenery variety to work with here, despite it being a SMF1 [...] ]]></description><content:encoded><![CDATA[<div class="paragraph" style="text-align:left;">It's here! <strong>SMF1: Haunted Edition</strong> brings spookyness to the world of Super Mario Flash 1, with plenty of spoopy themes! Some of them include a night theme, haunted forests and factories, and of course, ghost houses. And more as well!<br /><br />There's also some fun and interesting tilesets to work with, such as libraries. The library blocks act as scenery... except the books! This way you can make staircases using books. There is plenty of tile &amp; scenery variety to work with here, despite it being a SMF1 game! And, of course, there is also 8 new music tracks themed after the game.<br /><br /><em>What are you waiting for? Get level making! Links can be found below!<br /></em><br />Play the game - <a target="_blank" href="https://luigibonus.weebly.com/smf1-haunted-edition.html">SMF1 Haunted Edition</a><br />Upload your levels at <a target="_blank" href="https://www.levelpalace.com/index.php">Level Palace</a>!<br />Help uploading your levels - <a target="_blank" href="https://luigibonus.weebly.com/help.html">Click here</a><br /></div>]]></content:encoded></item><item><title><![CDATA[A new Super Mario Flash 1 game coming really soon!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/a-new-super-mario-flash-1-game-coming-really-soon]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/a-new-super-mario-flash-1-game-coming-really-soon#comments]]></comments><pubDate>Thu, 28 Jul 2016 12:41:40 GMT</pubDate><category><![CDATA[Important]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/a-new-super-mario-flash-1-game-coming-really-soon</guid><description><![CDATA[SMF1 fans, a new SMF1 game by me is coming soon, most likely somewhere around this week already! It will be ghost themed, so it will include several ghostly themes ranging from graveyard to haunted factories. It will also have plenty of tilesets as well. Oh, and a nice variety of spooky music of course!The game will be on this page when it's finished, for now you can find some screenshots from the game on here! There will also be a comment section when the game is released. [...] ]]></description><content:encoded><![CDATA[<div class="paragraph" style="text-align:left;">SMF1 fans, a new SMF1 game by me is coming soon, most likely somewhere around this week already! It will be ghost themed, so it will include several ghostly themes ranging from graveyard to haunted factories. It will also have plenty of tilesets as well. Oh, and a nice variety of spooky music of course!<br /><br />The game will be on <a target="_blank" href="https://luigibonus.weebly.com/smf1-haunted-edition.html">this page</a> when it's finished, for now you can find some screenshots from the game on here! There will also be a comment section when the game is released.</div>]]></content:encoded></item><item><title><![CDATA[Public SMF2: Retro Edition DEMO's are on it's way!]]></title><link><![CDATA[https://luigibonus.weebly.com/news/public-smf2-retro-edition-demos-are-on-its-way]]></link><comments><![CDATA[https://luigibonus.weebly.com/news/public-smf2-retro-edition-demos-are-on-its-way#comments]]></comments><pubDate>Sun, 24 Jul 2016 12:42:41 GMT</pubDate><category><![CDATA[Level Making]]></category><category><![CDATA[SMF]]></category><guid isPermaLink="false">https://luigibonus.weebly.com/news/public-smf2-retro-edition-demos-are-on-its-way</guid><description><![CDATA[Super Mario Flash 2: Retro Edition, my upcoming Ver. C SMF2 game, is making some nice progress! And instead of just showing screenshots of the progress, I thought it would be fun if you could play the game so far and check out the new tiles yourself as well! I will release a couple demo's before the final game, so you can keep up with the development progress too.The first demo will be coming out somewhere next week, and it will include:-Basic SMB1 tileset + BG/M/Enemies-Metroid (NES) tileset +B [...] ]]></description><content:encoded><![CDATA[<div class="paragraph" style="text-align:left;">Super Mario Flash 2: Retro Edition, my upcoming Ver. C SMF2 game, is making some nice progress! And instead of just showing screenshots of the progress, I thought it would be fun if you could play the game so far and check out the new tiles yourself as well! I will release a couple demo's before the final game, so you can keep up with the development progress too.<br /><br /><strong>The first demo will be coming out somewhere next week, and it will include:</strong><br /><em>-Basic SMB1 tileset + BG/M/Enemies<br />-Metroid (NES) tileset +BG/M/Enemies</em><br /><br />NOTE: tiles in demo versions may change in the final game for improvements or there being other tiles that are more needed/requested.<br /></div>]]></content:encoded></item></channel></rss>